Cave Troll 3D Model (Lord Of The Rings)
I’m proud to present my latest project, a Cave Troll from Lord of the Rings.
This entire scene took approximately 4 weeks. The model itself took a few hours to model using polygons. I started with a single quad and worked my out from the face to the body using reference images from the films. I then took the model to Zbrush and sculpted it. The Zbrush sculpt took about 4 hours.
I then imported the model back into Blender. I rendered the model with Cycles for about 5 hours, 1,000 samples.
Making of Video: