Master Blender 3D With The Best Tutorial Books
Blender 3d can be a complicated piece of software to master. Everyone has different goals, and that’s why I’ve written this article to help you find the best resources out there to achieve those goals.
Some people use Blender for animation. Others just want to make cool characters, and even still, others just want to experiment with the particle simulators. Blender features a built in game engine, which is only increasing in popularity, and that is the focus of others.
There’s also the Character Creation Series. If you’re looking to build characters from scratch, this is a free resource I set up help you learn Character Creation. It relies primarily on Blender and Zbrush, however it can be adapted to any 3d modeling package if you understand the fundamentals.
If you’re looking to create movies, or assets for movies, then you’ll want to check out Blender Studio Projects: Digital Movie-Making by Tony Mullen. He has written several books on Blender. This book gives your projects you can start with from scratch, and turn out real results. It also includes a companion DVD.
On that topic, Tony Mullen has also written a book on character animation called Introducing Character Animation with Blender.
Jonathan-Williamson is well known for his Blender tutorials, and popular CG Cookie website. He has also written a book, Character Development in Blender 2.5 that looks to be very promising.